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Understanding 3D Modeling & Product Design using SolidWorks (3 months)


Introduction to Solid Works 2015


Introduction to Solid Works

Part Mode

Assembly Mode

Drawing Mode

System Requirements

Getting Started with Solid Works

Menu Bar and Solid Works menus

Command Manager

Part Mode Command Managers

Assembly Mode Command Managers

Drawing Mode Command Managers

Customized Command Manager



View (Heads-Up) Toolbar

Shortcut Bar

Mouse Gestures

Dimensioning Standard and Units

Important Terms and Their Definitions

Feature-based Modeling

Parametric Modeling

Bidirectional Associativity

Windows Functionality

Geometric Relations


Library Feature

Design Table


Collision Detection

What’s Wrong Functionality?

2D Command Line Emulator


Physical Dynamics

Physical Simulation

Seed Feature

Feature Manager Design tree

Absorbed Features

Child Features

Dependent Features

Auto-Backup Option

Selecting Hidden Entities

Color Scheme

Self-Evaluation Test

Drawing Sketches For Solid Models


The Sketching Environment

Starting a New Session of Solid Works

Work flow customization Area

Task Panes

Solid Works Resources Task Pane

Design Library Task Pane

File Explorer Task Pane

View Palette Task Pane

Appearances, Scenes, and Decals Task Pane

Custom Properties Task Pane

Starting a New Document in Solid Works




Understanding the Sketching environment

Setting the Document Options

Modifying the Drafting Standards

Modifying the Linear and Angular Units

Modifying the Snap and Grid Settings

Learning Sketcher Terms


Inferencing Lines

Select tool

Selecting Entities Using the Box Selection

Selecting Entities Using the Cross Selection

Selecting Entities Using the SHIFT and CTRL Keys

Invert Selection Tool

Drawing Lines

Orientation Rollout

Options Rollout

Drawing Continuous Lines

Drawing Individual Lines

Line Cursor Parameters

Drawing Tangent or Normal Arcs Using the Line Tool

Drawing Construction Lines or Centerlines

Drawing the Lines of Infinite Length

Drawing Circles

Drawing Circles by Defining their Center Points

Drawing Circles by Defining Three Points

Drawing Construction Circles

Drawing Arcs

Drawing Tangent/Normal Arcs

Drawing Center point Arcs

Drawing 3 Point Arcs

Drawing Rectangles

Drawing Rectangles by Specifying their Corners

Drawing Rectangles by Specifying the Center and a Corner

Drawing Rectangles at an Angle

Drawing Center point Rectangles at an Angle

Drawing Parallelograms

Drawing Polygons

Drawing Splines

Drawing Slots

Creating a Straight Slot

Creating a Center point Straight Slot

Creating a 3 Point Arc Slot

Creating a Center point Arc Slot

Placing Sketched Points

Drawing Ellipses

Drawing Elliptical Arcs

Drawing Parabolic Curves

Drawing Display Tools

Zoom to Fit

Zoom to Area

Zoom In/Out

Zoom to Selection


Previous View


Deleting Sketched Entities

Self-Evaluation Test



Editing And Modifying Sketches


Editing Sketched Entities

Trimming Sketched Entities

Extending Sketched Entities

Filleting Sketched Entities

Chamfering Sketched Entities

Offsetting Sketched Entities

Mirroring Sketched Entities

Mirroring While Sketching (Dynamic Mirror Entities)

Moving Sketched Entities

Rotating Sketched Entities

Scaling Sketched Entities

Copying and Pasting Sketched Entities

Creating Patterns

Creating Linear Sketch Patterns

Creating Circular Sketch Patterns

Editing Patterns

Writing Text in the Sketching Environment

Modifying Sketched Entities

Modifying a Sketched Line

Modifying a Sketched Circle

Modifying a Sketched Arc

Modifying a Sketched Polygon

Modifying a Spline

Modifying the Coordinates of a Point

Modifying an Ellipse or an Elliptical Arc

Modifying a Parabola

Dynamically Modifying and Copying Sketched Entities

Splitting Sketched Entities



Adding Relations And Dimensions To Sketches


Adding Relations And Dimensions To Sketches

Applying Geometric Relations to Sketches

Applying Relations Using the Add Relations Property Manager

Design Intent

Dimensioning a Sketch

Horizontal/Vertical Dimensioning

Aligned Dimensioning

Angular Dimensioning

Diameter Dimensioning

Radius Dimensioning

Linear Diameter Dimensioning

Ordinate Dimensioning

Concept of a Fully Defined Sketch

Fully Defined

Over defined

Under defined


No Solution Found

Invalid Solution Found

Sketch Dimension or Relation Status

Deleting Over defining Dimensions

Displaying and Deleting Relations

Opening an Existing File

Address Bar

File name

Type Drop-down List

Open as Read-Only

Quick view



Display States Area



Advanced Dimensioning Techniques And Base Feature Options


Advanced Dimensioning Techniques Fully Defining the Sketches

Dimensioning the True Length of an Arc

Measuring Distances and Viewing Section Properties

Measuring Distances

Determining the Section Properties of Closed Sketches

Creating Base Features by Extruding Sketches

Creating Thin Extruded Features

Creating Base Features by Revolving Sketches

Creating Solid Revolved Features

Creating Thin Revolved Features

Determining the Mass Properties of Parts

Dynamically Rotating the View of a Mode

Rotating the View Freely in 3D Space

Rotating the View around a Selected Vertex, Edge, or Face

Modifying the View Orientation

Changing the Orientation Using the Reference Triad

Restoring the Previous View

Displaying the Drawing Area in Viewports

Displaying the Drawing Area in Two Horizontal Viewports

Displaying the Drawing Area in Two Vertical Viewports

Displaying the Drawing Area in Four Viewports

Display Modes of a Model


Hidden Lines Visible

Hidden Lines Removed

Shaded With Edges


Additional Display Modes

Shadows in Shaded Mode


Assigning Materials and Textures to Models

Assigning Materials to a Model

Changing the Appearance of the Model

Editing the Appearances



Creating Reference Geometries


Importance of Sketching Planes

Reference Geometry

Reference Planes

Creating New Planes

Creating Reference Axes

Creating Reference Points

Creating Reference Coordinate Systems

Advanced Boss/Base Options


End Condition

Direction of Extrusion

Modeling Using the Contour Selection Method

Creating Cut Features

Creating Extruded Cuts

Handling Multiple Bodies in the Cut Feature

Creating Revolved Cuts

Concept of the Feature Scope



Advanced Modeling Tools


Advanced Modeling Tools

Creating Simple Holes

Creating Standard Holes Using the Hole Wizard

Adding External Cosmetic Threads

Creating Fillets

Selection Methods

Creating Fillets Using the FilletXpert

Creating Chamfers

Creating Shell Features

Creating Wrap Features

Advanced Modeling Tools

Creating Mirror Features

Creating Linear Pattern Features

Creating Circular Pattern Features

Creating Sketch Driven Patterns

Creating Curve Driven Patterns

Creating Table Driven Patterns

Creating Fill Patterns

Creating Rib Features

Displaying the Section View of a Model

Changing the Display States



Editing Features


Editing the Features of a Model

Editing Using the Edit Feature Option

Editing Sketches of the Sketch-based Features

Changing the Sketch Plane of the Sketches

Editing by Selecting an Entity or a Feature

Editing Using the Instant3D Tool

Editing Features and Sketches by Cut, Copy, and Paste

Cutting, Copying, and Pasting Features and Sketches from One Document to the Other

Copying Features Using Drag and Drop

Deleting Features

Deleting Bodies

Suppressing Features

Unsuppressing the Suppressed Features

Unsuppressing Features with Dependents

Hiding Bodies

Moving and Copying Bodies

Reordering the Features

Rolling Back the Feature

Renaming Features

Creating Folders in the Feature Manager Design tree

What’s Wrong Functionality?



Advanced Modeling Tools-II


Advanced Modeling Tools

Creating Sweep Features

Creating Cut-Sweep Features

Creating Loft Features

Adding a Section to a Loft Feature

Creating Lofted Cuts

Creating 3D Sketches

Creating Grid Systems

Editing 3D Sketches

Creating Curves

Extruding a 3D Sketch

Creating Draft Features



Advanced Modeling Tools-III


Advanced Modeling Tools

Creating Dome Features

Creating Indents

Creating Deform Features

Creating Flex Features

Creating Fastening Features

Creating the Mounting Boss

Creating Snap Hooks

Creating Snap Hook Grooves

Creating Vents

Creating a Lip/Groove Feature

Creating Freeform Features

Face Settings Rollout

Control Curves Rollout

Control Points Rollout

Display Rollout

Dimensioning a Part Using DimXpert

Specifying the Datum

Pop-up Toolbar

Adding Dimensions

Specifying the Location of a Feature

Adding Geometric Tolerance to the Features

Collecting Pattern Features

Adding Dimensions Automatically



Assembly Modeling-I


Assembly Modeling

Types of Assembly Design Approach

Creating Bottom-Up Assemblies

Placing Components in the Assembly Document

Assembling Components

Creating Top-down Assemblies

Creating Components in the Top-down Assembly

Moving Individual Components

Moving Individual Components by Dragging

Moving Individual Components Using the Move Component Tool

Rotating Individual Components

Rotating Individual Components by Dragging

Rotating Individual Components Using the Rotate Component Tool

Moving and Rotating Individual Components Using the Triad

Assembly Visualization

Assembly Modeling-II


Advanced Assembly Mates

Applying the Symmetric Mate

Applying the Width Mate

Applying the Distance Mate

Applying the Angle Mate

Applying the Path Mate

Mechanical Mates

Applying the Cam Mate

Applying the Gear Mate

Applying the Rack Pinion Mate

Applying the Screw Mate

Applying the Hinge Mate

Creating Sub-assemblies

Bottom-up Sub-assembly Design Approach

Top-down Sub-assembly Design Approach

Inserting a New Sub-assembly

Deleting Components and Sub-assemblies

Editing Assembly Mates

Replacing Mated Entities

Editing Components

Editing Sub-assemblies

Dissolving Sub-assemblies

Replacing Components

Creating Patterns of Components in an Assembly

Feature Driven Pattern

Local Pattern

Copying and Mirroring Components

Copy a Component with Mates

Simplifying Assemblies using the Visibility Options

Hiding Components

Suppressing and Unsuppressing the Components

Changing the Transparency Conditions

Changing the Display States

Checking Interferences in an Assembly

Checking the Hole Alignment

Creating Assemblies for Mechanism

Analyzing Collisions Using the Collision Detection Tool

Creating the Exploded State of an Assembly

Creating the Explode Line Sketch



Working With Drawing Views-I


The Drawing Mode

Starting a Drawing Document

Starting a New Drawing Document Using the New Solid Works Document

Dialog Box

Starting a New Drawing Document from the Part/Assembly Document

Types of Views

Model View

Projected View

Section View

Aligned Section View

Auxiliary View

Detail View

Broken View

Broken-out Section View

Crop View

Alternate Position View

Generating Standard Drawing Views

Generating Model Views

Using the View Palette to Place the Drawing Views

Generating the Three Standard Views

Generating Standard Views Using the Relative View Tool

Generating Standard Views Using the Predefined View Tool

Generating Derived Views

Generating Projected Views

Generating Section Views

Generating Aligned Section Views

Generating Broken-out Section Views

Generating Auxiliary Views

Generating Detail Views

Cropping Drawing Views

Generating Broken Views

Generating Alternate Position Views

Generating Drawing Views of the Exploded State of an Assembly

Working with Interactive Drafting in Solid Works

Editing and Modifying Drawing Views

Changing the View Orientation

Changing the Scale of Drawing Views

Deleting Drawing Views

Rotating Drawing Views

Manipulating the Drawing Views

Modifying the Hatch Pattern in Section Views

Properties Rollout

Options Rollout



Working With Drawing Views-II


Adding Annotations to Drawing Views

Generating Annotations Using the Model Items Tool

Adding Reference Annotations

Aligning the Dimensions

Editing Annotations

Adding the Bill of Materials (BOM) to a Drawing

Table Template Rollout

Table Position Rollout

BOM Type Rollout

Configurations Rollout

Part Configuration Grouping Rollout

Keep Missing Item Rollout

Item Numbers Rollout

Setting Anchor Point for the BOM

Linking Bill of Materials

Adding Balloons to the Drawing Views

Adding Balloons using the Auto Balloon tool

Adding New Sheets to the Drawing Views

Editing the Sheet Format

Creating User-Defined Sheet Formats



Equations, Configurations, And Library Features


Equations and Configurations

Working with Equations

Linking Dimensions

Working with Configurations

Creating Configurations by Using Design Tables

Changing the Suppression State by Using the Design Table

Editing the Design Table

Deleting the Design Table

Changing the Suppression State of a Component without Invoking the

Design Table

Changing the Visibility of Components in Different Configurations of an


Library Features

Creating a Library Feature

Placing Library Features in a Part

Editing the Library Features

Dissolving the Library Features


Working With Blocks


Introduction to Blocks

Blocks Toolbar

Saving a Sketch as a Block in the design Library

Creating Mechanisms by using Blocks

Creating the Rack and Pinion Mechanism

Creating the Cam and Follower Mechanism

Applying Motion to Blocks

Creating Parts from Blocks

Selected Blocks

Block to Part Constraint



Sheet Metal Design


Sheet Metal Design

Designing the Sheet Metal Components by Creating the Base Flange

Creating the Base Flange

Understanding the Feature Manager Design tree of a Sheet Metal Component

Creating the Edge Flange

Creating Tabs

Creating the Sketched Bend

Creating the Miter Flange

Creating Closed Corners

Creating Hems

Creating the Jog Bend

Breaking the Corners

Creating Cuts on the Planar Faces of the Sheet Metal Components

Creating Lofted Bends

Creating a Flat Pattern View of the Sheet Metal Components

Creating Sheet Metal Components from a Flat Sheet

Creating a Sheet Metal Component From a Flat Part

Converting a Part or a Flat Part into Sheet Metal by Adding Bends

Adding Bends to the Flattened Sheet Metal Component

Unbending the Sheet Metal Part Using the No Bends Tool

Creating a Sheet Metal Component By Designing it as a Part

Types of Bends

Converting a Solid Body into a Sheet Metal Part

Designing a sheet Metal Part from a Solid Shelled model

Ripping the Edges

Creating Cuts in Sheet Metal Components Across the Bends

Creating Cuts in a Sheet Metal Component Created from a Solid Model

Creating Cuts in a Sheet Metal Component Created Using the Base Flange

Creating Cylindrical and Conical Sheet Metal Components

Generating the Drawing View of the Flat Pattern of the Sheet Metal Components



Surface Modeling


Surface Modeling

Creating an Extruded Surface

Creating a Revolved Surface

Creating a Swept Surface

Creating a Lofted Surface

Creating a Boundary Surface

Creating a Planar Surface

Creating a Fill Surface

Creating a Radiated Surface

Offsetting Surfaces

Trimming Surfaces

Untrimming Surfaces

Extending Surfaces

Knitting Surfaces

Filleting Surfaces

Creating a Mid-Surface

Deleting Holes from Surfaces

Replacing Faces

Deleting Faces

Moving and Coping Surfaces

Mirroring Surface Bodies

Adding Thickness to Surface Bodies

Creating a Thicken Surface Cut

Creating a Surface Cut

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